Black Ops 2 Zombies Farm Ray Gun Glitch
- For the predecessor of this weapon, see Ray Gun.
- "We are going to bring the fans the Ray Gun Mark II. This is an evolution of the fan favourite, the "Ray Gun". It is a true laser gun. It is gonna go through entire trains of zombies."
- — Jimmy Zielinski on the Ray Gun Mark II
- "The Mark II! TWO good, TWO be FOURgotten! AHA - that pun only really works written down."
- — Edward Richtofen
The Ray Gun Mark II is a wonder weapon that was released alongside the Zombies map, Buried, and is featured in all Zombies maps in Call of Duty: Black Ops II (only if the player has downloaded the Vengeance map pack), in Call of Duty: Black Ops III in all the remastered maps featured in the Zombies Chronicles map pack, and in Call of Duty: Black Ops 4 in Zombies and Blackout. It is the successor and the evolution of the Ray Gun, although, unlike its predecessor, the Ray Gun Mark II fires in three-round bursts with no significant splash damage. It also has a very high penetration ability, capable of killing many zombies with one burst. Its successor is the GKZ-45 Mk3.
It should be noted that the Ray Gun Mark II has remarkable headshot damage, which is nearly a 21.7x damage multiplier when a shot hits the head. In the later rounds, it is very worthwhile to headshot Zombies, as this multiplier also applies to the Porter's Mark II Ray Gun, making it deal a whopping 100,000 damage per headshot. This is enough to kill with one headshot until round 58, and one burst will kill until round 70. Though its damage will become futile in the early to mid 80's as they will take 4+ bursts in head.
InBlack Ops II and Black Ops III, a player cannot carry the Ray Gun Mark II and the original Ray Gun at the same time. In Black Ops II, if the player has the original Ray Gun, it is impossible for them to receive the Ray Gun Mark II from the box, and vice versa. In Black Ops III, it is possible to receive either Ray Gun from the box if another player already has one, although if one attempts to switch out another weapon except for either Ray Gun it will still replace the equipped Ray Gun. InBlack Ops 4, however, this has been changed. Like inBlack Ops III,the original Ray Gun will still appear in the Mystery Box if the player already has the Ray Gun Mark II, but both can now be equipped at the same time.
When Pack-a-Punched via the Pack-a-Punch Machine, it becomes thePorter's Mark II Ray Gun. When Pack-a-Punched, the magazine size doubles, the ammunition total increases and it fires red rays instead of green. Overall damage is doubled as well.
Contents
- 1 Ray Gun Mark II vs Porter's Mark II Ray Gun
- 2 Call of Duty: Black Ops 4
- 2.1 Blackout
- 2.2 Zombies
- 2.3 Elemental Ray Guns
- 2.4 Assembly Kit
- 2.5 Frame Kit
- 2.5.1 Ray Gun Mark II-V
- 2.5.2 Ray Gun Mark II-X
- 2.5.3 Ray Gun Mark II-Y
- 2.5.4 Ray Gun Mark II-Z
- 2.6 Retrieval
- 3 Gallery
- 4 Trivia
- 4.1 General
- 4.2 Black Ops II
- 4.3 Black Ops III
- 4.4 Black Ops 4
- 5 References
Ray Gun Mark II vs Porter's Mark II Ray Gun
Ray Gun Mark II | Porter's Mark II Ray Gun | |
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Damage | 2,300 50,000 headshot | 4,600 100,000 headshot |
Fire mode | 3 round burst | 3 round burst |
Magazine size | 21 | 42 |
Max ammo | 162+21 | 201+42 |
Reload | 2.98s | 2.98s |
Mobility | High | High |
Extras | Doubled magazine size, more reserve ammo, damage is doubled, fires red rays instead of green. |
Call of Duty: Black Ops 4
Blackout
The Blackout version can be found in the Buried area on the east side of the map. It is an homage to the "Tipping the Ghost" easter egg from the Zombies map itself. It requires the player to throw a Combat Axe onto a dartboard in the Saloon. Doing so will start playing the same song as in the original easter egg on the piano, and open Arthur's cell. There, the Ray Gun Mark II can be grabbed from the chalk question mark.
Zombies
The Ray Gun Mark II is available in the Mystery Box for 950 points on Blood of the Dead, Classified and Alpha Omega. In the latter, a single free Pack-a-Punched one can be obtained during Electromagnetic Awakening Party.
Elemental Ray Guns
In Alpha Omega, there are four elemental Ray Gun Mark II variants. Each one requires an Assembly Kit, Ray Gun Mark II frame, and one of the alternate ammo types available on Pack-a-Punch'd normal weapons. Each alternate ammo type is used in a different puzzle, and each puzzle leads to crafting the distinct elements. As with all other sets of elemental weapons in Zombies, the four Ray Guns each have their own different quirks and abilities.
Assembly Kit
There are three parts you must find.
- Tubing located within the Yellow House
- Upstairs on a bedside table on a lamp
- Upstairs within a cabinet on the opposite side of the stairwell
- Ground floor on the kitchen table
- Canister located in Storage
- Tipped over on a set of shelving to the left of the Generators entrance
- On some oil drums on the route between Generators and Storage
- Filing cabinet upstairs
- Container of Element 115 located either within APD Control or Solitary
- Set on a chair beside the exit to Solitary within the APD Control
- On a lab trolley within the main control area
- Placed on a table nearby a manikin
After getting all parts, take them to Operations upstairs and craft the Mark II Assembly Kit on the build table in the room to the left.
Frame Kit
- Locate and activate 4 television's which display static and emit a sound static, locations below. Once activated, kill Zombies near the television to charge it, once it is charged a number will be displayed on-screen.
- Yellow House Backyard
- Diner
- Site Entrance
- Lower APD Area
- Enter the numbers into Rushmore in the order which they were revealed. A panel which contains four Ray Gun Mark II Frames will be revealed across from Rushmore.
Ray Gun Mark II-V
- "You are ready to craft the Ray Gun Mark II-V. Made in America!!"
- — Rushmore In Alpha Omega
- Obtain a Ray Gun Mark II Frame Kit
- Obtain a Pack-a-Punch'd weapon with the Kill-O-Watt alternate ammo type.
- Head down to the Generators room and in the room there are three possible circuit boxes that can have sparking yellow electricity coming from it. Shoot the active box with the gun that has Kill-O-Watt and pick up the Canister.
- Head up to the Central Street/Cul-de-sac area and you will see wooden electrical poles around the neighborhood. At the top of one of the electrical poles you are able to notice a yellow spark. Shoot the yellow spark with the gun that has Kill-O-Watt.
- The pole will now have a glowing yellow orb on top of it permanently, once it does look around the town and find the next wooden electrical pole with a yellow spark. Repeat the process until you have shot all the sparks and yellow electricity lines connect from all the poles. There are five poles in total.
- Electricity should have collected at a generator outside the front of the Yellow House. Place the Canister in the generator to activate a soul circle. Kill Zombies within the circle to fill the Canister.
- Once the Canister has been filled take it to the build table located on the upper floor of Operations and craft the Ray Gun Mark II-V.
The yellow element, the Mark II-V, shoots an electric beam that stuns all the zombies in its path. Its base damage is pretty low, but it has decent headshot damage and constantly regenerates ammo whenever not being fired, even while stowed, much like the Paralyzer. It's a very effective weapon since the player essentially never needs to worry about ammo again.
The Mark II-V is required for the trophy/achievement Ray-gnarok, which requires the player to stun 10 zombies at once. The achievement is rather easy to get with a decent sized hoarde.
Ray Gun Mark II-V | Porter's Mark II-V2 Ray Gun | |
---|---|---|
Max ammo | 100 (recharges) | 150 (recharges) |
Ray Gun Mark II-X
- Obtain a Ray Gun Mark II Frame Kit
- Obtain a Pack-a-Punch'd weapon with the Cryofreeze alternate ammo type.
- There are three possible filing cabinets that contain the Canister. These locations are: The garage of the Operations building, near the backdoor of the APD Interrogations, or in Prisoner Holding building.The active filing cabinet will have blue gas coming out of it. Shoot it with your gun that has Cryofreeze on it to reveal a Canister for you to pick up.
- Around the map there should now be zombies spawning that have a blue mist around them, most often found in the bunker. Shoot them with your gun that has Cryofreeze to freeze them, then kill them with melee and they will drop a blue piece of 115. You must pick up 3 pieces of 115.
- Once you have 3 pieces of 115 head down to APD Control and in a broken 115 container you can place your Canister, this will activate a soul circle. Kill Zombies within the circle to fill the Canister.
- Once the Canister has been filled take it to the build table located on the upper floor of Operations and craft the Ray Gun Mark II-X.
The blue element, the Ray Gun Mark II-X, is full auto, much like the Mark III. It fires extremely fast, roughly as fast as SMGs such as the Spitfire. It does a lot of damage, but it's advisable to fire in bursts to conserve ammo.
When upgraded, it becomes dual wield, giving it increased damage output but giving it much more ammo consumption in return alongside the removal of the use of sights.
Ray Gun Mark II-X | Porter's Mark II-X2 Ray Gun | |
---|---|---|
Magazine size | 33 | 33/33 |
Max ammo | 198 | 297 |
Extras | Dual Wield |
Ray Gun Mark II-Y
- Obtain a Ray Gun Mark II Frame Kit
- Obtain the Teleporter Signal Amplifier
- Obtain a Pack-a-Punch'd weapon with the Brain Rot alternate ammo type.
- A green -glowing pile of dirt can be found in one of three locations: Behind the Yellow House next to the back door, the backyard of the Green House near the bunker entrance, or on the side of Center Street nearest to Yellow House. Spawn a Brain Rot Zombie near the active green-glowing pile to obtain the Canister.
- Next, locate an orange orb which can be found floating above a teleporter pad. Shoot the orb with a Brain Rot weapon, causing it to move to a new teleporter pad which you must find. Place down the first Amplifier on the pad before the next step.
- Find the next location of the orb and shoot it with the Brain Rot weapon again, causing it to go into the pad. Place the second Amplifier on the pad and follow the orb through the teleporter.
- Once you have teleported back to the first to the position, the orb will travel to the Storage Room. Find the orb and place the Canister in it, spawning a soul circle.
- Stay within the circle and kill zombies to fill the Canister.
- Once the Canister has been filled take it to the build table located on the upper floor of Operations and craft the Ray Gun Mark II-Y.
The orange element, the Mark II-Y, has explosive rounds (which don't splash damage the player) and a charge shot that causes a wider area of effect. It is very effective at protecting the player from being surrounded, but doesn't carry much ammo. On lower rounds, charge shots aren't advised since single shots can one shot huge groups decently up in the rounds and charge shots spend lots of precious ammo.
Ray Gun Mark II-Y | Porter's Mark II-Y2 Ray Gun | |
---|---|---|
Magazine size | 3 | 6 |
Max ammo | 24 | 42 |
Ray Gun Mark II-Z
- Obtain a Ray Gun Mark II Frame Kit
- Obtain a Pack-a-Punch'd weapon with the Fire Bomb alternate ammo type.
- There are three possible cabinet locations the Canister can be found: The kitchen of the Green House or Yellow House, or in the Diner. The active cabinet will have orange gas coming out of it. Shoot it with your gun that has Fire Bomb on it to reveal a Canister for you to pick up.
- One of three houses will now have purple fire coming out of its chimney. The houses are Yellow House, the Transfusion House, and the Operations house. What you need to do now is throw a frag grenade, Wraith Fire, or Monkey Bomb into the top of the chimney. If done correctly there should be a purple fire in the fireplace inside the house.
- Place the Canister into the fireplace to activate a soul circle. Kill Zombies within the circle to fill the Canister.
- Once the Canister has been filled take it to the build table located on the upper floor of Operations and craft the Ray Gun Mark II-Z.
The purple element, the Mark II-Z, is essentially a laser shotgun.
Ray Gun Mark II-Z | Porter's Mark II-Z2 Ray Gun | |
---|---|---|
Magazine size | 9 | {{{papmag}}} |
Max ammo | 63 | {{{papammo}}} |
Retrieval
Once an elemental Ray Gun is crafted, it can be picked up for free even if the player doesn't have the base model. However, it will replace and destroy the normal Ray Gun Mark II if the player has one equipped, even if they're holding their other weapon when they pick it up.
If an elemental Ray Gun is traded out, it will return to the cabinet in Operations over by Rushmore. The player can also deposit an elemental Ray Gun Mark II there for safe keeping or to trade with other players.
Gallery
View of the worldview model
A side view of the Ray Gun Mark II
The Ray Gun Mark II in first person
Aiming down the sights
Reloading
The promotional artwork for the Ray Gun Mark II
The Porter's Mark II Ray Gun in Black Ops III.
The Ray Gun Mark II being prepared for use.
Aiming down the sight of the Ray Gun Mark II.
The prongs electrifying when shooting the Ray Gun Mark II.
The Porter's Mark II Ray Gun iron sights.
Richtofen firing the Ray Gun Mark II in Black Ops III
Ray Gun Mark II in third person in Black Ops 3.
Ray Gun Mark II being fired in third person in Black Ops 3.
Ray Gun Mark II discharge in Black Ops 3.
Porter's Mark II Ray Gun in Origins in Black Ops 3.
Nikolai holding the Porter's Mark II in Black Ops 3 Origins.
Porter's Mark II Ray Gun PAP with Moon "Circuit" camo in Black Ops 3.
Porter's Mark II Ray Gun in third person in Moon Black Ops 3. Note the "Circuit"camo
Porter's Mark II Firing in third person.
Side view of the Ray Gun Mark II in Blackout.
The Ray Gun Mark II in first person.
Aiming down the sights.
The Ray Gun Mark II in Black Ops 4 Zombies.
Aiming down the sights
Ray Gun Mark II in the Mystery Box on Alpha Omega
Ray Gun Mark II in third person on Alpha Omega. Note the Mark II is held as an SMG in 3rd person
Porter's Mark II Ray gun on Alpha Omega. Note the lack of PAP camo
Ray Gun Mark II frames in their locker in AlphaOmega.
All Ray Gun Mark II variants in AlphaOmega.
Ray Gun Mark II-V third-person.
Ray Gun Mark II-X third-person
Ray Gun Mark II-Y third-person.
Ray Gun Mark II-Y charging third-person.
Ray Gun Mark II-Z third-person.
Porter's Mark II-X Ray Gun PAP. Note there's two Ray Guns
Porter's Mark II-V Ray Gun PAP. Note the lack of PAP camo
Porter's Mark II-Y Ray Gun PAP. Note No PAP camo
Porter's Mark II-Z Ray Gun PAP.
Porter's Mark II-X Ray Gun third-person dual wield.
Ray Gun Mark II-Y blast.
Ray Gun Mark II-Y fully charged explosion.
Ray Gun Mark II-V beam third person.
Mark II-V ammo canister
Mark II-V ammo canister fully charged.
Zombie shredded by the Raygun Mark II-Z's blast.
Porter's Mark II-Z firing full auto.
Trivia
General
- In first-person, the weapon is held like a submachine gun, but in third-person, it is held like a pistol, this discrepancy has been corrected in Black Ops 4.
- Due to the different type of rounds used, no significant splash damage is made by the impacting of the gun's blasts. The Ray Gun Mark II's shots can also penetrate through multiple zombies at once, whereas the original Ray Gun's shots stop upon contact.
- However, there is in fact a minor splash damage with a very small radius, which can damage the player if he shoots an adjacent target.
- While its predecessor is reloaded from the front of the weapon, the Ray Gun Mark II is reloaded from the back. They both use the same "Cold cell" ammunition, however.
- The player is pushed back when firing the weapon.
- The magazine size of the weapon is 21 rounds and there are 162 in reserve. However, 162 is not divisible by 21, leaving the player with seven full magazines and another with 15 shots (5 bursts).
- When looking down the sights, the three lines inside the sight appear to be floating.
- It's worth noting that those three lines are similar to the Treyarch logo.
Black Ops II
- In all maps except Buried and Borough, only one player can obtain the weapon.
- In patch 1.12, the Ray Gun Mark II was unintentionally added to all maps prior to its official launch (several days prior to Vengeance's release for Xbox 360), but was later removed swiftly via a hotfix.
Black Ops III
- When firing, a thin bolt of green (red if Pack-a-Punched) electricity forms between two prongs extending from the back of the weapon, just above the magazine.
Black Ops 4
- One of the Pack-a-Punch camouflages on the map Classified depicts a red blueprint of the Ray Gun Mark II.
- In Blackout, the Ray Gun Mark II's lights are blue as opposed to the normal green.
- Furthermore, the blasts fired from the weapon are a variation of the normal Ray Gun's, albeit in a blue color. The firing sound is also the same as the aforementioned weapon.
- The Blackout version is also, instead of being held with 2 hands, held with only 1 hand, similarly to the Ray Gun.
- In Alpha Omega, none of the Mark II variants have Pack a Punch camos, not even the base variant.
References
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Weaponry | Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun · Thrustodyne Aeronautics Model 23 · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Elemental Staffs (Ice · Fire · Wind · Lightning) · Apothicon Servant · Wrath of the Ancients (Storm · Demon Gate · Rune Prison · Wolf Howl) · KT-4 · GKZ-45 Mk3 · Magmagat · Kraken · Death of Orion · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Ray Gun Mark II-V · Ray Gun Mark II-X · Ray Gun Mark II-Y · Ray Gun Mark II-Z · Wunderwaffe DG-Scharfschütze · Tundragun · Decompressive Isotopic Estrangement Machine · Reactorniy Avtomat-Izluchatel Kuhlklay-84 · Conversion-Ready Binary Repeater-Standard · Chrysalax |
Specialist | Apothicon Sword · Ragnarok DG-4 · Skull of Nan Sapwe · Gauntlet of Siegfried · Chakrams of Vengeance · Hammer of Valhalla · Scepter of Ra · Viper and Dragon · Hellfire · Ragnarok DG-5 · Overkill · Path of Sorrows |
Equipment, Lethals and Tacticals | Monkey Bomb · Gersh Device · Matryoshka Dolls · Quantum Entanglement Device · Hell's Retriever · Time Bomb · Hell's Retriever · G-Strike · Li'l Arnie · Spider Bait · Dragon Strike · Homunculus · Pegasus Strike · Samantha's Music Box |
Melee | Golden Spork · One Inch Punch · Golden Spork Knife · Stake Knife |
Attachment | Sekhmet's Vigor |
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Pistols | Five-seven · Tac-45 · B23R · Executioner · KAP-40 |
Shotguns | Remington 870 MCS · S12 · KSG · M1216 |
Submachine Guns | MP7 · PDW-57 · Vector K10 · MSMC · Chicom CQB · Skorpion EVO · Peacekeeper (Revolution DLC) |
Assault Rifles | MTAR · Type 25 · SWAT-556 · FAL OSW · M27 · SCAR-H · SMR · M8A1 · AN-94 |
Sniper Rifles | SVU-AS · DSR 50 · Ballista · XPR-50 |
Light Machine Guns | Mk 48 · QBB LSW · LSAT · HAMR |
Launchers | SMAW · FHJ-18 AA · RPG |
Specials | Assault Shield · Ballistic Knife · Crossbow · Combat Knife · Death Machine · War Machine |
Unobtainable Items | M9 · USP .45 · M16A4 · AK-74 · L85 · Thumper · Flare Pistol · Karambit Knife · Baseball Bat · Katana · Snub Nose · Duster Stock · Willy Pete · Bayonet |
Lethals | Frag Grenade · Combat Axe · Semtex · C4 · Bouncing Betty · Claymore |
Tacticals | Smoke Grenade · Concussion Grenade · EMP Grenade · Sensor Grenade · Flashbang · Shock Charge · Black Hat · Tactical Insertion · Trophy System |
Access Kit Items | Equipment: Animal Trap · AT Mine · Molotov Cocktail · Nightingale · M29 Mortar Shell · Strobe Grenade · Kinetic Strike Weapon |
Wonder Weapons | Ray Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Staff of Ice · Staff of Fire · Staff of Wind · Staff of Lightning |
Melee Weapons | Knife · SOG Knife (SP) · Axe (SP) · Bowie Knife (ZM) · Galvaknuckles (ZM) · Shiv (ZM) · BRAAAINS... (ZM) |
Zombies Buildables | Turbine · Zombie Shield · Turret · Electric Trap · Trample Steam · Subsurface Resonator · Head Chopper · Maxis Drone |
Attachments | ACOG Sight · EOTech Sight · Reflex Sight · Hybrid Optic · Target Finder · Iron Sight · Dual Band Scope · Millimeter Scanner · Variable Zoom · Extended Clip · Select Fire · Fast Mag · FMJ · Rapid Fire · Quickdraw Handle · Adjustable Stock · Tri Bolt · Suppressor · Long Barrel · Dual Wield · Ballistics CPU · Laser Sight · Grip · Tactical Knife · Grenade Launcher ( M320, GP-25, M203 (SP/ZM) ) |
Miscellaneous | Binoculars · Celerium · Cratering Charge · Data Glove Paired · Default Weapon · DShK · Explosive Tip · Flare · Garrote Wire · Glider Wings · M2 · Menendez's Locket · Mortar · Nano Gloves · Network Intruder · Nitrogen Tanks · Parachute · Phalanx CIWS · SAM Turret · Shovel · Syrette · Upgraded weapons · Wingsuit · Ziggy · Zombie Flesh · Air Support Marker · Gas Mask · CLAW Flamethrower · Tear Gas |
Cut | Commando · M4A1 · RX4 Storm · TAR-21 · Type 95 · DTSRS · XM25 · Strela-3 |
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Submachine Guns | Kuda · VMP · Weevil · Vesper · Pharo · Razorback · HG 40 (Update) · DIY 11 Renovator (Update) · HLX 4 (Update) · PPSh (Update) · AK-74u (Update) · XMC (Update) · Sten (Update) |
Assault Rifles | KN-44 · XR-2 · HVK-30 · ICR-1 · Man-O-War · Sheiva · M8A7 · MX Garand (Update) · FFAR (Update) · Peacekeeper MK2 (Update) · LV8 Basilisk (Update) · M16 (Update) · Galil (Update) · KVK 99m (Update) · M14 (Update) |
Shotguns | KRM-262 · 205 Brecci · Haymaker 12 · Argus · Banshii (Update) · Olympia (Update) |
Light Machine Guns | BRM · Dingo · Gorgon · 48 Dredge · R70 Ajax (Update) · RPK (Update) |
Sniper Rifles | Drakon · Locus · P-06 · SVG-100 · RSA Interdiction (Update) · DBSR-50 (Update) · XPR-50 (Update) · Dragoon (Update) |
Pistols | MR6 · RK5 · L-CAR 9 · Marshal 16 (Update) · Rift E9 (Update) · 1911 (Update) |
Launchers | XM-53 · BlackCell · L4 Siege (Update) · MAX-GL (Update) |
Melee (standalone) | Combat Knife |
Special | NX ShadowClaw (Update) · D13 Sector (Update) · Ballistic Knife (Update) |
Specialist Weapons | Gravity Spikes · Sparrow · Tempest · War Machine · Annihilator · H.I.V.E. · Scythe · Ripper · Purifier |
Attachments | Optics: Recon Sight · Reflex Sight · Thermal · Varix 3 · ELO · BOA 3 |
Other melee weapons | Fists · Knife (ZM) · Bowie Knife (ZM) · Plunger (ZM) · Sickle (ZM) |
Lethal | Frag · Semtex · Thermite · C4 · Trip Mine · Combat Axe |
Tactical | Concussion · Flashbang · EMP Grenade · Smoke Screen · Trophy System · Shock Charge · Black Hat |
Wonder Weapons | Ray Gun · Apothicon Servant · Wunderwaffe DG-2 · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Thundergun · Ray Gun Mark II · 31-79 JGb215 · Wave Gun · Staff of Ice · Staff of Fire · Staff of Wind · Staff of Lightning |
Zombies Buildables | Rocket Shield · Zombie Shield · Gas Mask · Guard of Fafnir · Maxis Drone |
Unobtainable weapons | M27 · Remington 870 MCS · MP7 · HAMR · KAP-40 · Remington New Model Army · Assault Shield |
Specialist Abilities | Overdrive · Vision Pulse · Glitch · Kinetic Armor · Combat Focus · Rejack · Psychosis · Active Camo · Heat Wave · Rogue (Update) · Gambler (Update) |
Miscellaneous | Astoth Arbzorak · Uplink Drone · Axe · Claymore · Direct Neural Interface · Directed Energy Air Defense · FlaK 88 · Flare · Kill Counter · KN Weapons Platform · LRAD · MG42 · MG34 · Panzerschreck · Default Weapon · Molotov Cocktail · Throwing Knife · Mortar Round · P.E.S. · Vril Generator · Focusing Stone · Shovel · Golden Helmet |
Cut | Attachment: Sniper |
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Assault Rifles | ICR-7 · Rampart 17 · KN-57 · VAPR-XKG · Maddox RFB · Grav · SWAT RFT (Absolute Zero Update) · Peacekeeper (Days of Summer Event) · AN-94 (Dark Divide Update) · Echohawk Dual Bore (Dark Divide Update) |
Submachine Guns | MX9 · GKS · Spitfire · Cordite · Saug 9mm · Daemon 3XB (Absolute Zero Update) · Switchblade X9 (Grand Heist Update) · VMP (Dark Divide Update) · MicroMG 9mm (Dark Divide Update) |
Tactical Rifles | Auger DMR · ABR 223 · Swordfish · S6 Stingray (Days of Summer Event) · M16 (Apocalypse Z: Survivors Update) |
Light Machine Guns | Titan · Hades · VKM 750 · Tigershark (Spectre Rising Update) |
Sniper Rifles | Paladin HB50 · Outlaw · SDM · Koshka · Vendetta (Days of Summer Event) · Locus (Days of Summer Event) · Havelina AA50 (Apocalypse Z: Survivors Update) |
Pistols | Strife · RK 7 Garrison · Mozu · KAP 45 (Barbarians Special Event) |
Shotguns | MOG 12 · SG12 · Rampage (Grand Heist Update) · Argus (Apocalypse Z Update) |
Launchers | Hellion Salvo |
Melee (standalone) | Combat Knife · Secret Santa (Absolute Zero Update) · Slay Bell (Absolute Zero Update) · Cha-Ching (Grand Heist Update) · Home Wrecker (Grand Heist Update) · Nifo'oti (Spectre Rising Update) · Rising Tide (Days of Summer Event) · Backhander (Apocalypse Z Update) · Full Stop (1.23 Update) · Series 6 Outrider (Dark Divide Update) · Eye of Apophis (Dark Divide Update) |
Special | Ballistic Knife (Days of Summer Event) · Reaver C86 (Apocalypse Z Update) |
Specialists | Weapons: War Machine · Ballistic Shield · Purifier · Tempest · Grav Slam · Annihilator · Sparrow · Shadow Blade · Scythe |
Equipment | Regular: Trophy System · Molotov · Frag · Concussion Grenade · Combat Axe |
Other melee weapons | Fists · Knife (ZM) · Galvaknuckles (ZM) |
Attachments (MP) | Optics: Iron Sights · ELO · Reflex · Dual Zoom · Threat Detector · Holographic · Recon · NVIR · Compact Scope · Fast Lock |
Operator Mods | Dragon Breath · Stiletto Knife · Bayonet · Double Tap · Quad Shot · Strelok · Echo Fire · Wild Fire · Belt-Feed · Repeater · Penta Burst · Skull Spliter · Dual Wield · Fat Barrel · Cross Bar · Oppressor · Bolt Cylinder · Strobe Light · Burst Rush · Bipod · Impact Blast |
Wonder Weapons | Ray Gun · Kraken · Death of Orion · Blundergat · Winter's Howl · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Ray Gun Mark II · Thundergun · Tundragun · Wunderwaffe DG-Scharfschütze |
Buildables | Distillation Kit · Acid Trap · Acid Gat Kit · Electro-Shock Defenses · Teleporter Signal Amplifier · Heat Pack · Dynamite |
Unusable Weapons | Brass Knuckles · Baseball Bat · Spiked Bat · AK-47 · KN-44 · Dragunov · RPG-7 · 1911 · Remington New Model Army · Mauser C96 · Stielhandgranate |
Cut Weapons | KN-44 · LV8 Basilisk · FFAR · Kuda · HLX 4 · M8A7 · Drakon · MR6 · KRM-262· 205 Brecci · XM-53 |
Cut Attachments | Tritium Sight · AP Rounds · Uber · Millimeter Scanner · Steel Pellets · Slug Shot · Hybrid Optic |
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Assault Rifles | Maddox RFB · Rampart 17 · KN-57 · ICR-7 · Vapr-XKG · Swat RFT (Update) |
Sniper Rifles | Paladin HB50 · Koshka · Outlaw · SDM |
Light Machine Guns | Titan · Hades · VKM 750 |
Tactical Rifles | Auger DMR · ABR 223 · Swordfish |
Submachine Guns | GKS · Spitfire · Cordite · MX9 · Saug 9mm · Daemon 3XB (Update) |
Shotguns | SG12 · MOG 12 |
Pistols | Strife · Mozu · RK 7 Garrison · KAP 45 (Update) · Annihilator |
Launchers | War Machine · Hellion Salvo |
Zombie Weapons | Grav · Ray Gun · MP-40 · Zweihänder · Essex Model 07 · Ray Gun Mark II |
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Assault Rifles | Gewehr 43 · M1 Garand · M1A1 Carbine · STG-44 · M16 · M14 · Famas · Galil · AUG · FN FAL · Commando · G11 · Colt M16A1 · M8A1 · Type 25 · MTAR · SMR · M27 · AN-94 · AK-47 · SCAR-H · KN-44 · M8A7 · Man-O-War · HVK-30 · Sheiva · ICR-1 · MX Garand · FFAR · Peacekeeper MK2 · Maddox RFB · KN-57 · Rampart 17 · ICR-7 · VAPR-XKG · Hitchcock M9 · Swat RFT · Peacekeeper · Echohawk Dual Bore · XM4 · QBZ-83 · Krig 6 · Groza · FARA 83 · C58 · EM2 |
Submachine Guns | Thompson · MP40 · Type 100 · PPSh-41 · MP5K · AK74u · PM63 · MPL · Spectre · MP5 · Chicom CQB · PDW-57 · Uzi · M1927 · Skorpion EVO · Bootlegger · Kuda · VMP · Weevil · Vesper · Pharo · Razorback · HG 40 · Escargot · MX9 · Spitfire · Saug 9mm · GKS · Cordite · Daemon 3XB · Switchblade X9 · MicroMG 9mm · Bullfrog · KSP 45 · Milano 821 · MAC-10 · LC10 · TEC-9 · LAPA |
Machine Guns | BAR · MG42 · FG42 · Browning M1919 · HK21 · RPK · RPD · HAMR · LSAT · MG08/15 · Dingo · BRM · Gorgon · 48 Dredge · Titan · Hades · VKM 750 · Zweihänder · Tigershark · Stoner 63 · M60 · MG 82 |
Sniper Rifles | Springfield · Kar98k · PTRS-41 · Arisaka · Dragunov · L96A1 · Barrett M82A1 · DSR 50 · SVU-AS · Ballista · Drakon · Locus · SVG-100 · SDM · Paladin HB50 · Koshka · Outlaw · Vendetta · Havelina AA50 · Pelington 703 · Swiss K31 |
Shotguns | M1897 Trenchgun · Double-Barreled Shotgun · Olympia · Stakeout · SPAS-12 · HS-10 · Remington 870 MCS · S12 · M1216 · KSG · KRM-262 · Haymaker 12 · Argus · 205 Brecci · Banshii · SG12 · MOG 12 · Rampage · Hauer 77 · Streetsweeper · .410 Ironhide |
Tactical Rifles | Auger DMR · ABR 223 · Swordfish · Essex Model 07 · S6 Stingray · Type 63 · CARV.2 |
Launchers | Panzerschreck · M72 LAW · China Lake · RPG · XM-53 · L4 Siege · Hellion Salvo · RPG-7 · Cigma 2 · M79 |
Handguns | M1911 · .357 Magnum · Python · CZ75 · Executioner · KAP-40 · B23R · Five-seven · Remington New Model Army · Mauser C96 · MR6 · RK5 · L-CAR 9 · Bloodhound · Marshal 16 · Rift E9 · Welling · Strife · RK 7 Garrison · Mozu · KAP 45 · Diamatti · Magnum · Marshal |
Specials | M2 Flamethrower · Crossbow · Ballistic Knife · Death Machine · War Machine · NX ShadowClaw · Reaver C86 · Minigun · Nail Gun |
Specialist Weapons | Annihilator · Purifier (DOA2) |
Melee (standalone) | Wrench · Fury's Song · Malice · Slash N' Burn · Nunchucks · Skull Splitter · Buzz Cut · Nightbreaker · Katana/Path of Sorrows · Knife · Sledgehammer · Wakizashi · Machete · Baseball Bat · Mace · Cane · Sai · Battle Axe · Hammer and Sickle · FS Fighting Knife |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Staff of Ice · Staff of Fire · Staff of Wind · Staff of Lightning · Apothicon Servant · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Kraken · Death of Orion · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Tundra Gun · Wunderwaffe DG-Scharfschütze · Decompressive Isotopic Estrangement Machine · RAI K-84 · CBRS-S · Chrysalax |
Utilities | Electro-Shock Defenses · Flogger · Automatic Turret · Fire Pit · Reservoir Trap · Fan Trap · Acid Trap · Tower Trap · Death Ray · Gate Trap · Panzersoldat Claw · Propeller Trap · Fan Trap (Black Ops III) · Gigant Eye Beam Trap · Gigant Finger Trap · Flinger Trap |
Grenades | Stielhandgranate · Mk 2 Grenade · Molotov Cocktail · M67 Grenade · Frag · Semtex · EMP Grenade · Widow's Wine Grenade · Acid Bomb · Wraith Fire |
Equipment | Bouncing Betty · Claymore · Spikemore · P.E.S. · Hacker · Turbine · Zombie Shield · Turret · Electric Trap · Trample Steam · Subsurface Resonator · Head Chopper · Maxis Drone · Rocket Shield · Trip Mine · Guard of Fafnir · Ballistic Shield · Riot Shield · Spectral Shield · Brazen Bull · Apollo's Will |
Power-up weapons | Death Machine · Wunderwaffe DG-2 · Zombie Flesh |
Other melee weapons | Bowie Knife · Sickle · Galvaknuckles · Shiv · BRAAAINS... · Plunger |
Attachments | Optics: ACOG Scope (Swarovski Scope) · EOTech Sight · Hybrid Optic · Infrared Scope · Iron Sight · Low Power Scope · Millimeter Scanner · Red Dot Sight · Reflex Sight · Scope · Sniper Scope · Target Finder · Variable Zoom |
Misc | Bayonet · Brass Knuckles · Dragon Wings · Dynamite · FlaK 88 · Flamethrower · Flashlight · Gas Mask · Golden Helmet · GP-25 · Makarov · Margwa Head · Mask · Mortar Round · Oil Drum · Panzersoldat Claw Helmet · Sabertooth · Skorpion · Smoke Grenade · Snub Nose · Syrette · Throwing Knife · Type 92 · Upgraded weapons · Valkyrie Drone Hat |
Console Commands weapons | Default Weapon · Dirty Harry · Mosin-Nagant · N° 74 ST · Nambu · Smoke Grenade · Tabun Gas · Tokarev TT-33 · Walther P38 |
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Games | Main: Call of Duty: World at War · Call of Duty: Black Ops · Call of Duty: Black Ops II · Call of Duty: Black Ops III · Call of Duty: Black Ops 4 · Call of Duty: Black Ops Cold War · Call of Duty: Vanguard |
Maps | World at War: Nacht der Untoten · Verrückt · Shi No Numa · Der Riese |
Playable Characters | World at War: |
Non-Playable Characters | Demonic Announcer · Ludvig Maxis · Sophia · Peter McCain · H. Porter · Fluffy · Gersh · Yuri Zavoyski/Pentagon Thief · Harvey Yena · Pablo Marinus · Gary · Brock · Schuster · Groph · Bus Driver · George Barkley · Stanley Ferguson · Arthur · Shadowman · Wolf King · Lehmkuhl · Monty · Alistair Rhodes · Oracle · High Priest · Remus · Tiberius · Catherine · Perseus · Mackenzie Carver · Elizabeth Grey · Oskar Strauss · Raptor One · Orlov · Pavel Lazarev · Kazimir Zykov · Pyotr · Aleksandra Valentina · William Peck · Sergei Ravenov · Medvedev · Ulrich Vogel · Lukas Kurtz · Gorev · Lev Kravchenko · Notso Fluffy · Hugo Jager · The Forsaken · Gabriel Krafft · Wolfram Von List · Kortifex · Sparagmos · Norticus · Inviktor · Saraxis · Bellekar |
Factions | Main Groups: USMC · Red Army · Imperial Japanese Army · Wehrmacht · Group 935 · Ascension Group · CIA · CDC · The Flesh · Alcatraz Guards · Alcatraz Prisoners · Broken Arrow · Division 9 · The Order · Requiem · Omega Group · BND · Projekt Endstation · Die Wahrheit |
Quests/Easter Eggs | Normal: Fly Trap · Casimir Mechanism · Stand-in · Ensemble Cast · Time Travel Will Tell · Richtofen's Grand Scheme · Tower of Babble · High Maintenance · Pop Goes the Weasel/No One Escapes Alive · Mined Games · Little Lost Girl · Apocalypse Averted · My Brother's Keeper · Seeds of Doubt · Love and War · For The Good Of All · A Better Tomorrow · Abandon Ship · Venerated Warrior · Most Escape Alive · Cold War Remedy · Trial by Ordeal · Greek Tragedy · Electromagnetic Awakening Party · Salvation Lies Above · Seal the Deal · Maxis Potential · Ravenov Implications · Entrapment · Tin Man Heart · Pyrrhic Victory |
Quest Items | Vril Device · Focusing Stone · Vril Sphere · Navcard · Warden's Key · Gramophone · Summoning Key · Gateworm · Code Cylinder · Dragon Egg · Blood Vials · Sentinel Artifacts · Elemental Shard · Vril Vessel · Agarthan Device |
Wonder Weapons | Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Elemental Staffs (Ice · Fire · Wind · Lightning) · Apothicon Servant · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Kraken · Death of Orion · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos · Tundra Gun · Decompressive Isotopic Estrangement Machine · Reactorniy Avtomat-Izluchatel Kuhlklay-84 · Conversion-Ready Binary Repeater-Standard · Chrysalax |
Buildables | "Five": Electro-Shock Defenses |
Enemies | Normal: Zombie · Hellhound · Crawler Zombie · Pentagon Thief · Space Monkey · George A. Romero · Zombie Monkey · Napalm Zombie · Shrieker Zombie · Astronaut Zombie · Avogadro · Denizen · Jumping Jack · Brutus · Ghost · Edward Richtofen · Crusader Zombie · Templar Zombie · Panzer Soldat · Margwa · Parasite · Keeper · Insanity Elemental · Shadowman · Skeleton · Thrasher · Spiders · Giant Spider · Giant Thrasher · Valkyrie Drone · Russian Mangler Soldier · Electrified Zombie · Dragon · R.A.P.S. · Modified Manticore Mech (Nikolai Belinski) · Apothicon · Furies · Catalyst · Stoker · Tiger · Marauder · Destroyer · Fury · Wrath · Blightfather · Nosferatus · Werewolf · Crimson Nosferatu · Shadow Werewolf · Spartoi · Gegenees · Corrupted Pegasus · Zombie Warlord · Jolting Jack · Nova 6 Bomber · Lightning Hound · A.D.A.M · Megaton · Plaguehound · Heavy Zombie · Mimic · Armored Zombie · Orda · Tempest · Krasny Soldat · Disciple · Tormentor · Aleksandra Valentina · Abomination · The Forsaken · Sturmkrieger · Boom Schreier |
Utilities | Mystery Box · Sniper Cabinet · Power Switch · Electro-Shock Defenses · Flogger · Zipline · MTD · Mainframe · Pack-a-Punch Machine · Elevator · Turret · Fire Pit · Lunar Lander · Flinger · Ice Slide · Water Slide · Mine Cart · Geyser · Reservoir Trap · Gravity Lift · Bus · Weapon Locker · Bank · NAV Table · Gondola · Fan Trap · Acid Trap · Tower Trap · Voltmeter · Number Pad · Booze · Candy · Mark IV Tank · 115 Generators · Rituals of the Ancients · Shovel · Golden Helmet · GobbleGum · Liquid Divinium · Tram · Chain Trap · Death Ray · Wundersphere · Gate Trap · Fan Trap · Propeller Trap · Sewer Pipe · Trials of the Ancients · Gigant Finger Trap · Gigant Eye Beam Trap · Flinger Trap · Trials · Bridge · Groph Pod · Elixirs · Exfil · Crafting Table · Ammo Cache · Aether Reactor · Rampage Inducer · Altar of Covenants |
Perk-a-Cola | Classic: Quick Revive · Double Tap Root Beer · Speed Cola · Juggernog · Stamin-Up · PhD Flopper · Deadshot Daiquiri · Mule Kick · Tombstone Soda · Who's Who · Electric Cherry · Vulture Aid · Der Wunderfizz · Widow's Wine · Elemental Pop · Death Perception · PhD Slider |
Power-Ups | Normal: Carpenter · Max Ammo · Insta-Kill · Nuke · Double Points · Death Machine · Fire Sale · Bonfire Sale · Random Perk · Lightning Bolt · Bonus Points · Zombie Flesh · Cure · Zombie Blood · Blood Money · Empty Perk Bottle · Tram Fuse · Seed · Odin Drop · Full Power · Max Armor |
Miscellaneous | Agartha · Afterlife · Air Lock · Centrifuge · Cerberus · Character Dolls · Civil Protector · Dark Aether · DEFCON · Dragon · Dragon Wings · Egg Bowl · Element 115 · Excavator · FlaK 88 · Fumigator · Giant Robot · Hacker · Harvest Pod · Kronorium · Margwa Head · Mark of the Beast · Mask · Maxis Diary · M.P.D. · Mud-Pit Maze · Multiverse · Panzersoldat Claw Helmet · Persistent Upgrades · P.E.S. · Points · Punji Stakes · Redins Rally · Rituals · Shadows of Evil The Ride · Teddy Bear · Upgraded weapons · Weapon Kits · Valkyrie Drone Hat |
Quotes | Verrückt · Shi No Numa · Der Riese · Kino der Toten · "Five" · Ascension · Call of the Dead · Shangri-La · Moon · TranZit · Nuketown Zombies · Die Rise · Mob of the Dead · Buried · Origins · Shadows of Evil · The Giant · Der Eisendrache · Zetsubou No Shima · Gorod Krovi · Revelations · IX · Blood of the Dead · Classified · Dead of the Night · Alpha Omega |
Musical Easter Eggs and Soundtracks | "Damned" (Re · 100ae · 3 · Echoes of the) · "WTF" · "Undone" · "Lullaby for a Dead Man" · "The One" · "Beauty of Annihilation" (The Giant Remix) · "115" · "Won't Back Down" · "Abracadavre" · "Abra Macabre" · "A Slight Chance of Zombies" · "Clockwork Squared" · "Raining Teddy Bears" · "Zombies Don't Surf" · "A Cold Wind Blows" · "Not Ready to Die" · "Paraphony" · "Samantha's Lullaby" (Magic Mix) · "Pareidolia" (8-bit) · "Coming Home" (8-bit) · "Nightmare" · "Voice In Your Head" · "Carry On" · "Imma Try It Out" · "Carrion" · "Lovesong for a Deadman" · "We All Fall Down" · "Rusty Cage" · "Where Are We Going" · "Always Running" · "Archangel" · "Shepherd of Fire" · "Aether" · "Snakeskin Boots" (Instrumental) · "Cold Hard Cash" · "Dead Again" (Theatrical) · "Requiem" · "Dead Flowers" · "Dead Ended" · "Ace of Spades" · "Samantha's Sorrow" · "The Gift" · "Remember Forever" · "Mad Hatter" · "Drowning" · "Shockwave" · "Mystery" · "Stormbound" · "I Am The Well" · "A Light from the Shore" · "Alone" · "Lost" · "Amerika Infiltration" · "Brave" · "Amoeba" · Samantha's Ballad |
Areas within Maps | Dead Ops Arcade Locations: Island · Courtyard · Prison · Cave · Marketplace · Urban · Street · Facility · Forest · Tropical Forest · The Armory · The Bonus Room |
Gametypes | Survival · Grief · Turned · TranZit · Rush · Gauntlet · Onslaught · Jingle Hells · Cranked · Outbreak · Containment |
The Room of Fate (Dead Ops Arcade) | The Fate of Firepower · The Fate of Furious Feet · The Fate of Fortitude · The Fate of Friendship |
Central Intelligence Agency Data System | Servers: Dreamland · DerRiese Server |
Black Ops 2 Zombies Farm Ray Gun Glitch
Source: https://callofduty.fandom.com/wiki/Ray_Gun_Mark_II